I managed to play another game of Planet 28 yesterday evening featuring Vash and an ad hoc team exploring the sewers under Freeport City in search of a nameless horror.
Following a spate of disappearances in the slums of Freeport City, Governor General Laars van Dorn has requested Inquisitor Fishers aid in discovering what became of the missing citizens. Fishers team set to work scouring the rundown area and interviewing those who claimed to have seen a shadowy creature carrying bodies down into the sewer.
Despite initially being sceptical of this supposed creature, Fishers team discovers a vid of the said being and set out to destroy the beast.
Inquisitor Fisher, still being rather cross with Vash for having first allowed his shuttle to be stolen and then requiring her to cut short her recuperation spa to go and rescue him has decided to send him into the sewer to try and locate the beasts layer. His usual companions, Glitterberry the Eldar and Master Lee are unavailable to help (Lee having to sit out several missions with a shattered hand following a duel with Grizelda Giggle and Glitterberry claiming he cannot go due to reasons unfathomable to mere humans) so he's brought along a ships crewman called Gunter Fung and has hired Geode the rock as some backup and has descended into the sewers under the city in search of a monster.
The Sump Horror has the Brawler, Sure Footed and Climb abilities as well as causing fear, being a brawler and having poisonous attacks so is quite a beast. There are also many giant spiders in the sewers which while a nuisance are poisonous too.
As Planet 28 uses an Agility system, Fong will activate first followed by Vash and Geode. Once the Sump Horror is revealed, it will move first followed by Fong, then the spiders then everybody else.
Turn one starts with Fung gingerly moving off the walkway and wading through the vile water towards the first objective, ending his activation in contact with some strangely glowing fungal growths.
Inquisitor Fisher impatiently waits next to an open manhole, tapping her foot as she awaits the return of Vash who was only supposed to be five minutes, Geralt the Wolfbane who is peering down the hole announces that he sees something as the rocky form of Geode rumbles up the ladder followed by a somewhat bedraggled Vash. The Mechanicus is covered in sewer water, ichor and cobwebs and both Geralt and Fisher draw weapons, half convinced that the Sump Horror has made an appearance before relaxing when they recognise their companion.
After a brief explanation, Vash is sent off to be hosed down by a grinning Geralt and Fisher departs to report the creature's death to the Governor General. Yes the creature is dead but according to Vash's account, the sewers need a more thorough investigation and Fisher is going to have to get dirty doing it.
And another fun game was had! I rolled lots of spider reinforcements during the game and giving them five points of damage really slowed the adventurers down whilst the appearance of the Sump Horror relatively early made for an unexpected occurrence but it was rather fitting to have it leap from the shadows to maul a hapless goon and what became of Gunter Fung? Did he succumb to his wounds, dying alone in the depths of the sewers or did he survive, slowly mutating into the very thing he sought to destroy?
Only time will tell as my next game will feature Inquisitor Fisher and co moving into the sewers to delve into level two. What fresh horrors will they discover?
I've really enjoyed playing these super small, scenario driven games and will continue with the campaign over the coming weeks so until then, All the best!