Showing posts with label Muties!. Show all posts
Showing posts with label Muties!. Show all posts

Tuesday, 11 March 2014

Mutant Warband Part 1

Hi!

Following on from my last post, I have decided to create a small Mutant warband using a bit of a combination of the mutant tables from Rogue Trader and a little low cunning!


Heres the results:

First up I need a leader for my warband so settled on rolling a D6 and consulting the following chart:
1-2 Level 5 Champion
3-4 Level 10 Hero
5 Level 15 Hero
6 Level 20 Hero

I rolled a 6 so I get a very powerful character to lead the warband but he is currently totally generic so I roll D3 for Mutations and get  a 1. Although he's a Mutie, he's not going to be totally weird looking. Consulting the Rogue Trader Mutation Chart I roll a 92 and get a Timeslip mutation allowing the character to move forward in time at will and vanish from the game for a random amount of time.

Already he is beginning to sound more interesting but what about equipment?

I Rolled a D3-1 for basic weapons and got a Shuriken catapult and another for close combat weapons but got none.

Next up D3 Miscellaneous Equipment and ended up with a Bio Scanner and a Flight Pack!

Lastly, I rolled for a random piece of armour and got Carapace.

Now my Mutant leader has been created, I figured he should have some underlings to do his bidding!

D6 Mutants later and I got the following characters, each with D3 Mutations:

Mutie 1: Hideous Appearance
Mutie 2: Arms Elongate at Will and Very Agile
Mutie 3: Metal Body, Overgrown Body Part (Leg, -2 Weapon Skill and -50% move), Arms Elongate at will
Mutie 4: Long Nose, Enormously Fat
Mutie 5: Bestial Face, Great Fangs

Equipment wise, they all ended up with Chainmail as its good and primitive for a bunch of sump dwelling Mutie scum!

They got access to D3 Basic Weapons and D6 Close Combat Weapons and got a Lasgun and another Shuriken Catapult, not to mention a Hand Flamer, Jokero Digital Laser, a Hand Weapon and a chainsword.

Finally they got a 50% chance of a random piece of equipment but failed to claim any swag.

This gives me a mutant leader armed with a piece of cutting edge alien tech, heavy armour and a flight pack who can also timeslip at will! Hows that for a villain to cause all kinds of woes on the battlefield, especially when combined with his retinue of more seriously mutated scum!

The last thing to do was give him a name. A quick tour over to Seventh Sanctum (a handy website with all manner of interesting name and equipment generators) and Flickerblink the Ever Traveling is born!

I now have a really great little warband that literally oozes character. I could try and find suitable figures but I am rather tempted to sculpt up the members of the group as they sound so interesting!

Progress to follow!