Hi!
Following on from my last post, I have decided to create a small Mutant warband using a bit of a combination of the mutant tables from Rogue Trader and a little low cunning!
Heres the results:
First up I need a leader for my warband so settled on rolling a D6 and consulting the following chart:
1-2 Level 5 Champion
3-4 Level 10 Hero
5 Level 15 Hero
6 Level 20 Hero
I rolled a 6 so I get a very powerful character to lead the warband but he is currently totally generic so I roll D3 for Mutations and get a 1. Although he's a Mutie, he's not going to be totally weird looking. Consulting the Rogue Trader Mutation Chart I roll a 92 and get a Timeslip mutation allowing the character to move forward in time at will and vanish from the game for a random amount of time.
Already he is beginning to sound more interesting but what about equipment?
I Rolled a D3-1 for basic weapons and got a Shuriken catapult and another for close combat weapons but got none.
Next up D3 Miscellaneous Equipment and ended up with a Bio Scanner and a Flight Pack!
Lastly, I rolled for a random piece of armour and got Carapace.
Now my Mutant leader has been created, I figured he should have some underlings to do his bidding!
D6 Mutants later and I got the following characters, each with D3 Mutations:
Mutie 1: Hideous Appearance
Mutie 2: Arms Elongate at Will and Very Agile
Mutie 3: Metal Body, Overgrown Body Part (Leg, -2 Weapon Skill and -50% move), Arms Elongate at will
Mutie 4: Long Nose, Enormously Fat
Mutie 5: Bestial Face, Great Fangs
Equipment wise, they all ended up with Chainmail as its good and primitive for a bunch of sump dwelling Mutie scum!
They got access to D3 Basic Weapons and D6 Close Combat Weapons and got a Lasgun and another Shuriken Catapult, not to mention a Hand Flamer, Jokero Digital Laser, a Hand Weapon and a chainsword.
Finally they got a 50% chance of a random piece of equipment but failed to claim any swag.
This gives me a mutant leader armed with a piece of cutting edge alien tech, heavy armour and a flight pack who can also timeslip at will! Hows that for a villain to cause all kinds of woes on the battlefield, especially when combined with his retinue of more seriously mutated scum!
The last thing to do was give him a name. A quick tour over to Seventh Sanctum (a handy website with all manner of interesting name and equipment generators) and Flickerblink the Ever Traveling is born!
I now have a really great little warband that literally oozes character. I could try and find suitable figures but I am rather tempted to sculpt up the members of the group as they sound so interesting!
Progress to follow!