As promised in my Budgethammer commandments, I have got something painted before posting any more ramblings on the blog!
"Broadsword Calling Danny Boy!"
I quite like the amount of assorted gubbins the fellow is carrying although in the future, comms links seem to be the size of an 80s mobile phone!
I also completed a piece of VOR scenery that will be coming in very handy for either an objective or a handy piece of cover!
Alien Scenery
The Vor scenery is made of a solid grey plastic and is suitably alien and interesting looking. Sadly its only produced in one design but with a little bit of cutting and conversion, it should be possible to alter it suitably. I do like the fact its got a kind of iris so special rules in game may allow for opening it to shoot through or allow access to other dimensional weirdness. I may sculpt some tentacles emerging from the next one!
Its also mounted on a piece of cork tile which was covered in a rough coat of filler to give it a bit of texture. The result looks quite decent so I may fiddle around with the technique to make some interesting small terrain elements to add some pitfalls to games!
Theres still a fair amount of work needing done on the base to really make it interesting but its ok for games for now. Sadly almost all of my 28mm scale scenery was sold or traded off years ago so its going to be interesting to replace it within my budget (I suspect that the techniques showcased in the Rogue Trader rulebook will be put into effect!)
Next up heres some conversions of a few WW2 US troops for my Battletech project:
15mm of Davion Infantry!
I have had the little fellows for at least five or six years lying around in a box so instead of splashing out on some new sci-fi figures to represent my Davion militia, I just added some sci-fi bits to the Peter Pig GIs. It's Budgethammer in practice!
Infantry supported by a Davion Blackhawk Mech
You will notice that I have decided to go for 15mm instead of the 10mm stuff that I was previously using. The main reason for this is I want to play games more suited to skirmishes but with figures with a decent amount of detail, not to mention there's lots of companies out there producing some really great figures!
This also means the mechs are less giganting stompy robots of destruction and scaled to a more reasonable size.
All the best!
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