Hi!
As I mentioned in a previous post, I happened across my old Eldar gubbins and in a moment of madness decided to have a bash at painting them in retro 2nd edition technicolour magnificence!
Harlequin!
I settled on a NMM finish but using all the old school techniques I had to make the little guy fit the classic imagery of my 2nd edition memories.
I even primed him white (which in hindsight was a total pain in the bum but did result in a pleasingly bright finish that I wouldn't have got with black). There's lots of washes on there too but it doesn't seem to show up too well on the pics but I am quite happy with how he turned out.
So many jewels!
That's not all though! I also managed to paint my way through a trio of tiny wolf chariots for my 6mm Goblin army:
Teeny tiny chariots
As with my previous post, the figures were primed black then drybrushed grey which brought out the details and allowed me to quickly paint up the little guys.
The force so far
With a strong cavalry force now painted, I need to sort out some infantry, monsters and artillery, not to mention characters which need to be worked on to complete the force!
I'm really chuffed with the progress I've made with the little guys and am really enjoying painting the Irregular Miniatures range as while the unpainted metal is rather uninspiring looking, once that first drybrush is on, they really come to life and I'm seriously pondering picking up some Empire proxies for the Gobbos to fight and defend the borders of the Empire from whatever forces that wish to bring it low...
I've mentioned my Song of Blasters rules that I've been working on over the last couple of years and one of my latest addition is to do away with traditional rulers and go for measuring sticks instead.
Here's the movement measuring stick:
Move!
Infantry generally moves half the length of the stick while infantry the full length while fast cavalry 1.5 or even 2 for very fast units. This seems to work quite well in 2mm, 6mm and 15mm scale with only a few small modifiers.
Next up, here's the shooting stick:
Dakka! Dakka! Dakka!
Unlike movement, shooting has a longer range with short range being one stick, medium 2 and long 3 and individual weapon rules allow for a deal of customisation. For example the Beam option allows the firer to roll to hit any unit the ruler touches which represents things like flamers or grape shot.
The sticks are jumbo lolly sticks and measure 15cm which is very handy when it comes to measuring stuff and I am thinking of making some themed ones for my Goblins and more for my Imperial troops and Vongola ironclads!
It's interesting how simplifying rules down has resulted in a far more pleasing game than making things over granular and complex. I've found myself rather inspired by the likes of Epic 40k which has one of the best systems I've played for years and will continue to post the odd ruminations on the rules as I go so watch this space!
In the meantime, All the best!